Jo Harvelle runs on 100 proof attitude power (
tobeclosetohim) wrote in
abraxasnet2023-08-19 01:42 pm
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Entry tags:
- altaïr ibn-la'ahad; the magician,
- castiel; the hanged man,
- cirilla of cintra; the devil,
- claude von riegan; the wheel of fortune,
- dean winchester; the lovers,
- hilda goneril; the lovers,
- himeka sui; the fool,
- istredd; the high priestess,
- jaskier; the sun,
- jesper fahey; the wheel of fortune,
- jo harvelle; strength,
- lucifer; the devil,
- nanaue; the fool,
- nathan drake; the fool,
- nero (dmc); the chariot,
- rhy maresh; the lovers,
- sylvain gautier; the sun,
- thancred waters; strength,
- vash the stampede; death
·TO EVERYONE, FROM THE HUNTER HOUSE·
[Forward Dated: First Evening]
ℍ𝕖𝕪, 𝕘𝕦𝕪𝕤, 𝕥𝕙𝕚𝕤 𝕚𝕤 𝕁𝕠, 𝕒𝕟𝕕 𝔻𝕖𝕒𝕟, 𝕒𝕟𝕕 ℂ𝕒𝕤.
𝔸𝕤 𝕪𝕠𝕦'𝕧𝕖 𝕝𝕚𝕜𝕖𝕝𝕪 𝕟𝕠𝕥𝕚𝕔𝕖𝕕 𝕥𝕙𝕖𝕣𝕖 𝕒𝕣𝕖 𝕟𝕖𝕨 𝕞𝕠𝕟𝕤𝕥𝕖𝕣𝕤 𝕡𝕠𝕡𝕡𝕚𝕟𝕘 𝕚𝕟 𝕒𝕟𝕕 𝕠𝕦𝕥 𝕠𝕗 𝕥𝕙𝕖 𝔽𝕣𝕖𝕖 ℂ𝕚𝕥𝕚𝕖𝕤 𝕠𝕟 𝕤𝕠𝕞𝕖 𝕜𝕚𝕟𝕕 𝕠𝕗 𝕗𝕦𝕔𝕜𝕚𝕟𝕘 𝕣𝕠𝕦𝕝𝕖𝕥𝕥𝕖 𝕨𝕙𝕖𝕖𝕝 𝕠𝕗 𝕒𝕡𝕡𝕖𝕒𝕣𝕒𝕟𝕔𝕖𝕤. 𝕎𝕖'𝕣𝕖 𝕒𝕤𝕤𝕦𝕞𝕚𝕟𝕘 𝕚𝕥'𝕤 𝕙𝕒𝕡𝕡𝕖𝕟𝕚𝕟𝕘 𝕚𝕟 𝕥𝕙𝕖 𝕠𝕥𝕙𝕖𝕣 𝕝𝕠𝕔𝕒𝕥𝕚𝕠𝕟𝕤 𝕘𝕚𝕧𝕖𝕟 𝕥𝕙𝕖 𝕨𝕒𝕪 𝕥𝕙𝕖 𝕞𝕒𝕤𝕤𝕚𝕧𝕖 𝕔𝕙𝕒𝕠𝕥𝕚𝕔 𝕗𝕦𝕔𝕜𝕖𝕣𝕪 𝕙𝕒𝕡𝕡𝕖𝕟𝕤 𝕚𝕟 𝕥𝕙𝕚𝕤 𝕡𝕝𝕒𝕔𝕖. 𝕀𝕥'𝕤 𝕡𝕣𝕠𝕓𝕒𝕓𝕝𝕪 𝕗𝕠𝕣 𝕥𝕙𝕖 𝕓𝕖𝕤𝕥 𝕚𝕗 𝕨𝕖 𝕒𝕝𝕝 𝕤𝕥𝕒𝕣𝕥 𝕥𝕣𝕪𝕚𝕟𝕘 𝕥𝕠 𝕡𝕠𝕠𝕝 𝕨𝕙𝕒𝕥𝕖𝕧𝕖𝕣 𝕜𝕟𝕠𝕨𝕝𝕖𝕕𝕘𝕖 𝕨𝕖 𝕔𝕒𝕟 𝕘𝕒𝕚𝕟 𝕒𝕓𝕠𝕦𝕥 𝕥𝕙𝕖𝕤𝕖 𝕥𝕙𝕚𝕟𝕘𝕤 𝕒𝕤 𝕨𝕖'𝕣𝕖 𝕣𝕦𝕟𝕟𝕚𝕟𝕘 𝕚𝕟𝕥𝕠 𝕥𝕙𝕖𝕞.
( A second set of handwriting shows up here — hey, it’s him, ya boi. )
Here’s the kicker: it seems like they might be tourists. Monsters from back home. We hunted down a pack of Hellhounds earlier today, and unless I missed a big memo over the last year and a half or so, those aren’t native to this planet.
𝕎𝕙𝕚𝕔𝕙 𝕞𝕖𝕒𝕟𝕤 𝕨𝕖'𝕧𝕖 𝕠𝕗𝕗𝕚𝕔𝕚𝕒𝕝𝕝𝕪 𝕞𝕠𝕧𝕖𝕕 𝕗𝕣𝕠𝕞 𝕥𝕙𝕖 𝕠𝕕𝕕 𝕒𝕡𝕡𝕖𝕒𝕣𝕒𝕟𝕔𝕖 𝕠𝕗 𝕣𝕒𝕟𝕕𝕠𝕞 𝕒𝕟𝕚𝕞𝕒𝕝𝕤 𝕔𝕠𝕞𝕚𝕟𝕘 𝕥𝕙𝕣𝕠𝕦𝕘𝕙 𝕥𝕙𝕖 𝕨𝕒𝕪 𝕨𝕖 𝕒𝕝𝕝 𝕙𝕒𝕧𝕖 𝕥𝕠 𝕥𝕙𝕚𝕟𝕘𝕤 𝕥𝕙𝕒𝕥 𝕒𝕓𝕤𝕠𝕝𝕦𝕥𝕖𝕝𝕪 𝕕𝕠 𝕨𝕒𝕟𝕥 𝕥𝕠 𝕖𝕒𝕥 𝕒𝕝𝕝 𝕠𝕗 𝕦𝕤 𝕚𝕟 𝕥𝕙𝕖 𝕟𝕚𝕘𝕙𝕥.
No more cute and cuddly Furbies from planet Vulcan, or whatever. This could be bad, Like, lethal bad. Hell, it already has been. We’ve got a body count. It’s an all-hands-on-deck situation.
𝕋𝕙𝕖 𝕠𝕗𝕗𝕚𝕔𝕚𝕒𝕝𝕤 𝕒𝕣𝕖 𝕒𝕝𝕣𝕖𝕒𝕕𝕪 𝕘𝕖𝕥𝕥𝕚𝕟𝕘 𝕚𝕟𝕧𝕠𝕝𝕧𝕖𝕕 𝕠𝕟 𝕠𝕦𝕣 𝕖𝕟𝕕, 𝕤𝕠 𝕚𝕗 𝕤𝕠𝕞𝕖𝕠𝕟𝕖 𝕔𝕒𝕟 𝕘𝕚𝕧𝕖 𝕦𝕤 𝕒 𝟜𝟙𝟙 𝕠𝕟 𝕥𝕙𝕖 𝕠𝕥𝕙𝕖𝕣 𝕗𝕒𝕔𝕥𝕚𝕠𝕟 𝕤𝕖𝕥𝕥𝕝𝕖𝕞𝕖𝕟𝕥𝕤, 𝕘𝕚𝕧𝕖 𝕒 𝕤𝕙𝕠𝕦𝕥. 𝕎𝕖 𝕔𝕒𝕟 𝕒𝕝𝕤𝕠 𝕤𝕥𝕒𝕣𝕥 𝕔𝕠𝕝𝕝𝕖𝕔𝕥𝕚𝕟𝕘 𝕚𝕟𝕗𝕠𝕣𝕞𝕒𝕥𝕚𝕠𝕟 𝕠𝕟 𝕨𝕙𝕖𝕥𝕙𝕖𝕣 𝕨𝕖'𝕣𝕖 𝕤𝕖𝕖𝕚𝕟𝕘 𝕥𝕙𝕖 𝕤𝕒𝕞𝕖 𝕞𝕠𝕟𝕤𝕥𝕖𝕣𝕤 𝕠𝕣 𝕕𝕚𝕗𝕗𝕖𝕣𝕖𝕟𝕥 𝕠𝕟𝕖𝕤, 𝕚𝕗 𝕪𝕠𝕦 𝕔𝕒𝕟 𝕣𝕖𝕔𝕠𝕘𝕟𝕚𝕫𝕖 𝕒𝕟𝕪 𝕠𝕗 𝕥𝕙𝕖 𝕠𝕟𝕖𝕤 𝕪𝕠𝕦'𝕣𝕖 𝕤𝕖𝕖𝕚𝕟𝕘 𝕠𝕣 𝕥𝕙𝕖 𝕠𝕟𝕖𝕤 𝕨𝕖 𝕒𝕣𝕖, 𝕠𝕣 𝕠𝕥𝕙𝕖𝕣 𝕡𝕖𝕠𝕡𝕝𝕖 𝕒𝕣𝕖, 𝕨𝕙𝕒𝕥'𝕤 𝕓𝕖𝕤𝕥 𝕥𝕠 𝕜𝕟𝕠𝕨 𝕒𝕓𝕠𝕦𝕥 𝕗𝕚𝕘𝕙𝕥𝕚𝕟𝕘 𝕥𝕙𝕖𝕞 𝕒𝕟𝕕 𝕜𝕚𝕝𝕝𝕚𝕟𝕘 𝕥𝕙𝕖𝕞 𝕒𝕤 𝕢𝕦𝕚𝕔𝕜𝕝𝕪 𝕒𝕤 𝕨𝕖 𝕔𝕒𝕟.
The point here is to get a central repository of intel going. If you know anything, we’d appreciate a tl;dr here for other folks to reference. I’ll also start slapping notes on the Monster Board in the Roadhouse if anyone wants to swing by, but we figured it’d be good to have an open line of communication to reference on the fly in case you run into something with teeth and a bad attitude.
ℍ𝕖𝕣𝕖'𝕤 𝕥𝕙𝕖 𝕚𝕟𝕗𝕠𝕣𝕞𝕒𝕥𝕚𝕠𝕟 𝕗𝕠𝕣 𝕖𝕧𝕖𝕣𝕪𝕥𝕙𝕚𝕟𝕘 𝕨𝕖 𝕜𝕟𝕠𝕨 𝕒𝕓𝕠𝕦𝕥 𝕥𝕙𝕖 ℍ𝕖𝕝𝕝𝕙𝕠𝕦𝕟𝕕𝕤 𝕥𝕠 𝕘𝕖𝕥 𝕖𝕧𝕖𝕣𝕪𝕠𝕟𝕖 𝕤𝕥𝕒𝕣𝕥𝕖𝕕 𝕠𝕗𝕗 𝕨𝕚𝕥𝕙 𝕨𝕙𝕒𝕥 𝕨𝕖'𝕣𝕖 𝕥𝕒𝕝𝕜𝕚𝕟𝕘 𝕒𝕓𝕠𝕦𝕥.
Hellhounds are ferocious, wolf-like creatures typically utilized to hunt down the damned and drag their souls to Hell. They’re sized anywhere between a large dog to a small donkey. They possess heightened senses, exceptional speed and strength, and prey may experience hallucinations when Hellhounds are nearby, used to inspire fear to either paralyze or frighten victims out of hiding.
Hellhounds will be invisible to undamned humans, but scorching a pair of eyeglasses with Holy Fire will make them visible to the wearer. For aid with Holy Fire, visit your resident Angel. In Thorne, find Lucifer. In Solvunn, Michael or Gabriel. I'm Castiel, you can find me in Cadens. A barrier of salt across all doorways and windows, or simply a circle around you, will keep Hellhounds from crossing. Typically, only Angel Blades could kill them, but it appears any conventional weapon here can work. Decapitation is advisable.
Stay safe, everyone. If you need help, call us. We’re here.
ℍ𝕖𝕪, 𝕘𝕦𝕪𝕤, 𝕥𝕙𝕚𝕤 𝕚𝕤 𝕁𝕠, 𝕒𝕟𝕕 𝔻𝕖𝕒𝕟, 𝕒𝕟𝕕 ℂ𝕒𝕤.
𝔸𝕤 𝕪𝕠𝕦'𝕧𝕖 𝕝𝕚𝕜𝕖𝕝𝕪 𝕟𝕠𝕥𝕚𝕔𝕖𝕕 𝕥𝕙𝕖𝕣𝕖 𝕒𝕣𝕖 𝕟𝕖𝕨 𝕞𝕠𝕟𝕤𝕥𝕖𝕣𝕤 𝕡𝕠𝕡𝕡𝕚𝕟𝕘 𝕚𝕟 𝕒𝕟𝕕 𝕠𝕦𝕥 𝕠𝕗 𝕥𝕙𝕖 𝔽𝕣𝕖𝕖 ℂ𝕚𝕥𝕚𝕖𝕤 𝕠𝕟 𝕤𝕠𝕞𝕖 𝕜𝕚𝕟𝕕 𝕠𝕗 𝕗𝕦𝕔𝕜𝕚𝕟𝕘 𝕣𝕠𝕦𝕝𝕖𝕥𝕥𝕖 𝕨𝕙𝕖𝕖𝕝 𝕠𝕗 𝕒𝕡𝕡𝕖𝕒𝕣𝕒𝕟𝕔𝕖𝕤. 𝕎𝕖'𝕣𝕖 𝕒𝕤𝕤𝕦𝕞𝕚𝕟𝕘 𝕚𝕥'𝕤 𝕙𝕒𝕡𝕡𝕖𝕟𝕚𝕟𝕘 𝕚𝕟 𝕥𝕙𝕖 𝕠𝕥𝕙𝕖𝕣 𝕝𝕠𝕔𝕒𝕥𝕚𝕠𝕟𝕤 𝕘𝕚𝕧𝕖𝕟 𝕥𝕙𝕖 𝕨𝕒𝕪 𝕥𝕙𝕖 𝕞𝕒𝕤𝕤𝕚𝕧𝕖 𝕔𝕙𝕒𝕠𝕥𝕚𝕔 𝕗𝕦𝕔𝕜𝕖𝕣𝕪 𝕙𝕒𝕡𝕡𝕖𝕟𝕤 𝕚𝕟 𝕥𝕙𝕚𝕤 𝕡𝕝𝕒𝕔𝕖. 𝕀𝕥'𝕤 𝕡𝕣𝕠𝕓𝕒𝕓𝕝𝕪 𝕗𝕠𝕣 𝕥𝕙𝕖 𝕓𝕖𝕤𝕥 𝕚𝕗 𝕨𝕖 𝕒𝕝𝕝 𝕤𝕥𝕒𝕣𝕥 𝕥𝕣𝕪𝕚𝕟𝕘 𝕥𝕠 𝕡𝕠𝕠𝕝 𝕨𝕙𝕒𝕥𝕖𝕧𝕖𝕣 𝕜𝕟𝕠𝕨𝕝𝕖𝕕𝕘𝕖 𝕨𝕖 𝕔𝕒𝕟 𝕘𝕒𝕚𝕟 𝕒𝕓𝕠𝕦𝕥 𝕥𝕙𝕖𝕤𝕖 𝕥𝕙𝕚𝕟𝕘𝕤 𝕒𝕤 𝕨𝕖'𝕣𝕖 𝕣𝕦𝕟𝕟𝕚𝕟𝕘 𝕚𝕟𝕥𝕠 𝕥𝕙𝕖𝕞.
( A second set of handwriting shows up here — hey, it’s him, ya boi. )
Here’s the kicker: it seems like they might be tourists. Monsters from back home. We hunted down a pack of Hellhounds earlier today, and unless I missed a big memo over the last year and a half or so, those aren’t native to this planet.
𝕎𝕙𝕚𝕔𝕙 𝕞𝕖𝕒𝕟𝕤 𝕨𝕖'𝕧𝕖 𝕠𝕗𝕗𝕚𝕔𝕚𝕒𝕝𝕝𝕪 𝕞𝕠𝕧𝕖𝕕 𝕗𝕣𝕠𝕞 𝕥𝕙𝕖 𝕠𝕕𝕕 𝕒𝕡𝕡𝕖𝕒𝕣𝕒𝕟𝕔𝕖 𝕠𝕗 𝕣𝕒𝕟𝕕𝕠𝕞 𝕒𝕟𝕚𝕞𝕒𝕝𝕤 𝕔𝕠𝕞𝕚𝕟𝕘 𝕥𝕙𝕣𝕠𝕦𝕘𝕙 𝕥𝕙𝕖 𝕨𝕒𝕪 𝕨𝕖 𝕒𝕝𝕝 𝕙𝕒𝕧𝕖 𝕥𝕠 𝕥𝕙𝕚𝕟𝕘𝕤 𝕥𝕙𝕒𝕥 𝕒𝕓𝕤𝕠𝕝𝕦𝕥𝕖𝕝𝕪 𝕕𝕠 𝕨𝕒𝕟𝕥 𝕥𝕠 𝕖𝕒𝕥 𝕒𝕝𝕝 𝕠𝕗 𝕦𝕤 𝕚𝕟 𝕥𝕙𝕖 𝕟𝕚𝕘𝕙𝕥.
No more cute and cuddly Furbies from planet Vulcan, or whatever. This could be bad, Like, lethal bad. Hell, it already has been. We’ve got a body count. It’s an all-hands-on-deck situation.
𝕋𝕙𝕖 𝕠𝕗𝕗𝕚𝕔𝕚𝕒𝕝𝕤 𝕒𝕣𝕖 𝕒𝕝𝕣𝕖𝕒𝕕𝕪 𝕘𝕖𝕥𝕥𝕚𝕟𝕘 𝕚𝕟𝕧𝕠𝕝𝕧𝕖𝕕 𝕠𝕟 𝕠𝕦𝕣 𝕖𝕟𝕕, 𝕤𝕠 𝕚𝕗 𝕤𝕠𝕞𝕖𝕠𝕟𝕖 𝕔𝕒𝕟 𝕘𝕚𝕧𝕖 𝕦𝕤 𝕒 𝟜𝟙𝟙 𝕠𝕟 𝕥𝕙𝕖 𝕠𝕥𝕙𝕖𝕣 𝕗𝕒𝕔𝕥𝕚𝕠𝕟 𝕤𝕖𝕥𝕥𝕝𝕖𝕞𝕖𝕟𝕥𝕤, 𝕘𝕚𝕧𝕖 𝕒 𝕤𝕙𝕠𝕦𝕥. 𝕎𝕖 𝕔𝕒𝕟 𝕒𝕝𝕤𝕠 𝕤𝕥𝕒𝕣𝕥 𝕔𝕠𝕝𝕝𝕖𝕔𝕥𝕚𝕟𝕘 𝕚𝕟𝕗𝕠𝕣𝕞𝕒𝕥𝕚𝕠𝕟 𝕠𝕟 𝕨𝕙𝕖𝕥𝕙𝕖𝕣 𝕨𝕖'𝕣𝕖 𝕤𝕖𝕖𝕚𝕟𝕘 𝕥𝕙𝕖 𝕤𝕒𝕞𝕖 𝕞𝕠𝕟𝕤𝕥𝕖𝕣𝕤 𝕠𝕣 𝕕𝕚𝕗𝕗𝕖𝕣𝕖𝕟𝕥 𝕠𝕟𝕖𝕤, 𝕚𝕗 𝕪𝕠𝕦 𝕔𝕒𝕟 𝕣𝕖𝕔𝕠𝕘𝕟𝕚𝕫𝕖 𝕒𝕟𝕪 𝕠𝕗 𝕥𝕙𝕖 𝕠𝕟𝕖𝕤 𝕪𝕠𝕦'𝕣𝕖 𝕤𝕖𝕖𝕚𝕟𝕘 𝕠𝕣 𝕥𝕙𝕖 𝕠𝕟𝕖𝕤 𝕨𝕖 𝕒𝕣𝕖, 𝕠𝕣 𝕠𝕥𝕙𝕖𝕣 𝕡𝕖𝕠𝕡𝕝𝕖 𝕒𝕣𝕖, 𝕨𝕙𝕒𝕥'𝕤 𝕓𝕖𝕤𝕥 𝕥𝕠 𝕜𝕟𝕠𝕨 𝕒𝕓𝕠𝕦𝕥 𝕗𝕚𝕘𝕙𝕥𝕚𝕟𝕘 𝕥𝕙𝕖𝕞 𝕒𝕟𝕕 𝕜𝕚𝕝𝕝𝕚𝕟𝕘 𝕥𝕙𝕖𝕞 𝕒𝕤 𝕢𝕦𝕚𝕔𝕜𝕝𝕪 𝕒𝕤 𝕨𝕖 𝕔𝕒𝕟.
The point here is to get a central repository of intel going. If you know anything, we’d appreciate a tl;dr here for other folks to reference. I’ll also start slapping notes on the Monster Board in the Roadhouse if anyone wants to swing by, but we figured it’d be good to have an open line of communication to reference on the fly in case you run into something with teeth and a bad attitude.
ℍ𝕖𝕣𝕖'𝕤 𝕥𝕙𝕖 𝕚𝕟𝕗𝕠𝕣𝕞𝕒𝕥𝕚𝕠𝕟 𝕗𝕠𝕣 𝕖𝕧𝕖𝕣𝕪𝕥𝕙𝕚𝕟𝕘 𝕨𝕖 𝕜𝕟𝕠𝕨 𝕒𝕓𝕠𝕦𝕥 𝕥𝕙𝕖 ℍ𝕖𝕝𝕝𝕙𝕠𝕦𝕟𝕕𝕤 𝕥𝕠 𝕘𝕖𝕥 𝕖𝕧𝕖𝕣𝕪𝕠𝕟𝕖 𝕤𝕥𝕒𝕣𝕥𝕖𝕕 𝕠𝕗𝕗 𝕨𝕚𝕥𝕙 𝕨𝕙𝕒𝕥 𝕨𝕖'𝕣𝕖 𝕥𝕒𝕝𝕜𝕚𝕟𝕘 𝕒𝕓𝕠𝕦𝕥.
Hellhounds are ferocious, wolf-like creatures typically utilized to hunt down the damned and drag their souls to Hell. They’re sized anywhere between a large dog to a small donkey. They possess heightened senses, exceptional speed and strength, and prey may experience hallucinations when Hellhounds are nearby, used to inspire fear to either paralyze or frighten victims out of hiding.
Hellhounds will be invisible to undamned humans, but scorching a pair of eyeglasses with Holy Fire will make them visible to the wearer. For aid with Holy Fire, visit your resident Angel. In Thorne, find Lucifer. In Solvunn, Michael or Gabriel. I'm Castiel, you can find me in Cadens. A barrier of salt across all doorways and windows, or simply a circle around you, will keep Hellhounds from crossing. Typically, only Angel Blades could kill them, but it appears any conventional weapon here can work. Decapitation is advisable.
Stay safe, everyone. If you need help, call us. We’re here.
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𝘈𝘭𝘴𝘰, 𝘐 𝘩𝘢𝘥 𝘴𝘰𝘮𝘦 𝘳𝘶𝘮𝘰𝘶𝘳𝘴 𝘢𝘣𝘰𝘶𝘵 𝘢 𝘵𝘢𝘴𝘴𝘦𝘭𝘦𝘥 𝘤𝘳𝘦𝘢𝘵𝘶𝘳𝘦 𝘵𝘩𝘢𝘵 𝘴𝘰𝘮𝘦 𝘰𝘧 𝘵𝘩𝘦 𝘚𝘰𝘭𝘷𝘶𝘯𝘯 𝘯𝘢𝘵𝘪𝘷𝘦𝘴 𝘢𝘳𝘦 𝘤𝘢𝘭𝘭𝘪𝘯𝘨 𝘢 𝘎𝘰𝘥 𝘣𝘶𝘵 𝘐 𝘥𝘰𝘯’𝘵 𝘵𝘩𝘪𝘯𝘬 𝘵𝘩𝘢𝘵’𝘴 𝘸𝘩𝘢𝘵 𝘪𝘵 𝘪𝘴. 𝘐𝘵 𝘮𝘪𝘨𝘩𝘵 𝘣𝘦 𝘴𝘰𝘮𝘦𝘵𝘩𝘪𝘯𝘨 𝘧𝘳𝘰𝘮 𝘰𝘶𝘳 𝘩𝘰𝘮𝘦 𝘤𝘢𝘭𝘭𝘦𝘥 𝘢 𝘋𝘦𝘮𝘰𝘯𝘪𝘤 𝘉𝘦𝘢𝘴𝘵 𝘸𝘩𝘪𝘤𝘩 𝘸𝘢𝘴 𝘱𝘳𝘰𝘣𝘢𝘣𝘭𝘺 𝘢 𝘩𝘶𝘮𝘢𝘯 𝘰𝘯𝘤𝘦 𝘶𝘱𝘰𝘯 𝘢 𝘵𝘪𝘮𝘦. 𝘐 𝘩𝘢𝘷𝘦𝘯’𝘵 𝘴𝘦𝘦𝘯 𝘪𝘵 𝘮𝘺𝘴𝘦𝘭𝘧 𝘩𝘦𝘳𝘦 𝘣𝘶𝘵 𝘧𝘳𝘰𝘮 𝘸𝘩𝘢𝘵 𝘐 𝘨𝘢𝘵𝘩𝘦𝘳, 𝘪𝘵 𝘮𝘪𝘨𝘩𝘵 𝘭𝘰𝘰𝘬 𝘭𝘪𝘬𝘦 𝘵𝘩𝘪𝘴.
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[ ...Fuck. ]
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[ 🔒 Locked to Sylvain. ]
𝘈𝘳𝘦 𝘺𝘰𝘶 𝘰𝘬𝘢𝘺?
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[ Private to Hilda ]
Just peachy. Are we sure it’s just ONE demonic beast?
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[ 🔒 Sylvain ]
𝘑𝘶𝘴𝘵 𝘣𝘦𝘤𝘢𝘶𝘴𝘦 𝘪𝘵'𝘴 𝘵𝘦𝘹𝘵 𝘥𝘰𝘦𝘴𝘯'𝘵 𝘮𝘦𝘢𝘯 𝘐 𝘥𝘰𝘯'𝘵 𝘬𝘯𝘰𝘸 𝘵𝘩𝘢𝘵 𝘺𝘰𝘶'𝘳𝘦 𝘭𝘺𝘪𝘯𝘨. 𝘊𝘭𝘢𝘪𝘳𝘦 𝘴𝘢𝘪𝘥 𝘵𝘩𝘢𝘵 𝘵𝘩𝘦𝘳𝘦 𝘸𝘢𝘴 𝘰𝘯𝘭𝘺 𝘰𝘯𝘦 𝘢𝘯𝘥 𝘐 𝘧𝘦𝘦𝘭 𝘭𝘪𝘬𝘦 𝘴𝘰𝘮𝘦𝘵𝘩𝘪𝘯𝘨 𝘭𝘪𝘬𝘦 𝘵𝘩𝘢𝘵 𝘸𝘰𝘶𝘭𝘥 𝘣𝘦 𝘩𝘢𝘳𝘥 𝘵𝘰 𝘮𝘪𝘴𝘴.
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[ Private to Hilda ]
Unless there are ones appearing elsewhere that haven’t been reported yet. Apparently there’s things popping up all over.
[ He’s just going to conveniently avoid the whole ‘lying’ part there. ]
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[ Deep sigh, because - godsdamnit. ]
Any word on whether this one likes fire, breaking up the ground, or poison? Or maybe better yet - here's a warning to everyone else it's capable of any of those, among other things, and to have a position to fall back to or some shelter when attacking it.
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[ Claude von Riegan she's going to kill you. ]
𝘉𝘶𝘵 𝘪𝘧 𝘪𝘵 𝘥𝘪𝘥, 𝘸𝘦 𝘸𝘰𝘶𝘭𝘥 𝘩𝘢𝘷𝘦 𝘩𝘦𝘢𝘳𝘥 𝘢𝘣𝘰𝘶𝘵 𝘪𝘵 𝘣𝘺 𝘯𝘰𝘸, 𝘳𝘪𝘨𝘩𝘵? 𝘓𝘦𝘵'𝘴 𝘫𝘶𝘴𝘵 𝘩𝘰𝘱𝘦 𝘪𝘵 𝘴𝘵𝘢𝘺𝘴 𝘱𝘶𝘵 𝘸𝘩𝘦𝘳𝘦𝘷𝘦𝘳 𝘪𝘵 𝘪𝘴 𝘢𝘸𝘢𝘺 𝘧𝘳𝘰𝘮 𝘱𝘦𝘰𝘱𝘭𝘦.
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[ Maybe he shouldn't tempt fate - ]
Seems like it's about to have an audience, for better or worse. I hear Solvunn has some nice shoreline so maybe it'll just feel like hanging out there - away from everyone - instead.
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...𝘐𝘧 𝘴𝘰𝘮𝘦𝘰𝘯𝘦 𝘬𝘪𝘭𝘭𝘴 𝘪𝘵, 𝘺𝘰𝘶 𝘥𝘰𝘯'𝘵 𝘵𝘩𝘪𝘯𝘬 𝘪𝘵'𝘴 𝘨𝘰𝘪𝘯𝘨 𝘵𝘰 𝘭𝘦𝘢𝘷𝘦 𝘢𝘯𝘺𝘵𝘩𝘪𝘯𝘨 𝘣𝘦𝘩𝘪𝘯𝘥, 𝘥𝘰 𝘺𝘰𝘶?
[ She doesn't think she needs to explain what she means by that. ]
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Do you know where this one may have been spotted?
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[ No, stay focused, Hilda. ]
𝘐'𝘮 𝘯𝘰𝘵 𝘷𝘦𝘳𝘺 𝘧𝘢𝘮𝘪𝘭𝘪𝘢𝘳 𝘸𝘪𝘵𝘩 𝘚𝘰𝘭𝘷𝘶𝘯𝘯 𝘴𝘰 𝘐 𝘤𝘢𝘯'𝘵 𝘴𝘢𝘺 𝘧𝘰𝘳 𝘤𝘦𝘳𝘵𝘢𝘪𝘯. 𝘐 𝘵𝘩𝘪𝘯𝘬 𝘪𝘵 𝘸𝘢𝘴 𝘴𝘰𝘮𝘦𝘸𝘩𝘦𝘳𝘦 𝘪𝘯 𝘵𝘩𝘦 𝘤𝘭𝘪𝘧𝘧𝘴?
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By the cliffs? There aren't many in Solvunn...so I have an idea of where that may be.
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𝘞𝘦𝘭𝘭 𝘪𝘧 𝘺𝘰𝘶 𝘴𝘦𝘦 𝘢 𝘣𝘪𝘨 𝘤𝘳𝘦𝘦𝘱𝘺 𝘮𝘰𝘯𝘴𝘵𝘦𝘳 𝘸𝘦𝘢𝘳𝘪𝘯𝘨 𝘢 𝘮𝘢𝘴𝘬, 𝘵𝘩𝘦𝘳𝘦 𝘮𝘪𝘨𝘩𝘵 𝘣𝘦 𝘤𝘭𝘪𝘧𝘧𝘴 𝘯𝘦𝘢𝘳𝘣𝘺. ...𝘗𝘭𝘦𝘢𝘴𝘦 𝘵𝘦𝘭𝘭 𝘮𝘦 𝘺𝘰𝘶'𝘳𝘦 𝘯𝘰𝘵 𝘨𝘰𝘪𝘯𝘨 𝘵𝘰 𝘨𝘦𝘵 𝘢 𝘤𝘭𝘰𝘴𝘦𝘳 𝘭𝘰𝘰𝘬.
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𝘞𝘩𝘢𝘵 𝘥𝘰 𝘺𝘰𝘶 𝘮𝘦𝘢𝘯 𝘴𝘰𝘶𝘯𝘥𝘴 𝘳𝘪𝘨𝘩𝘵 𝘶𝘱 𝘺𝘰𝘶𝘳 𝘢𝘭𝘭𝘦𝘺? 𝘏𝘢𝘷𝘦 𝘺𝘰𝘶 𝘧𝘰𝘶𝘨𝘩𝘵 𝘴𝘰𝘮𝘦𝘵𝘩𝘪𝘯𝘨 𝘭𝘪𝘬𝘦 𝘪𝘵 𝘣𝘦𝘧𝘰𝘳𝘦?
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done
i don't have enough reaction icons for this i'm crying
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But yeah, you can point out the spot, if you know the place.
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She said it was seen by cliffs. Solvunn doesn't have many cliffs, so it has to be in the mountains to the east, right?
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[ Saw through its eyes is more accurate to say, but he doesn't bother with the details now. ]
It's from your world? How dangerous is it?
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[ Something immediately comes to mind. ]
𝘋𝘪𝘥 𝘺𝘰𝘶 𝘧𝘦𝘦𝘭 𝘢𝘯𝘺𝘵𝘩𝘪𝘯𝘨 𝘪𝘯 𝘺𝘰𝘶𝘳 𝘥𝘳𝘦𝘢𝘮? 𝘐 𝘬𝘯𝘰𝘸 𝘈𝘥𝘰𝘳𝘢 𝘮𝘦𝘯𝘵𝘪𝘰𝘯𝘦𝘥 𝘧𝘦𝘦𝘭𝘪𝘯𝘨 𝘭𝘪𝘬𝘦 𝘴𝘩𝘦 𝘸𝘢𝘴 𝘵𝘩𝘦 𝘰𝘯𝘦 𝘤𝘰𝘮𝘪𝘯𝘨 𝘶𝘱 𝘵𝘰 𝘩𝘶𝘯𝘵. 𝘚𝘰𝘮𝘦𝘵𝘪𝘮𝘦𝘴 𝘵𝘩𝘦𝘺 𝘳𝘦𝘵𝘢𝘪𝘯 𝘴𝘰𝘮𝘦 𝘭𝘦𝘷𝘦𝘭 𝘰𝘧 𝘤𝘰𝘯𝘴𝘤𝘪𝘰𝘶𝘴𝘯𝘦𝘴𝘴 𝘰𝘧 𝘵𝘩𝘦𝘪𝘳 𝘰𝘭𝘥 𝘴𝘦𝘭𝘷𝘦𝘴.
[ Really she's hoping that isn't the case. ]
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It was wearing gold armor on its forelegs, and it had those tassels, though I couldn't see much more. Judging by your drawing, it has to be the same, though. Unless many monsters wear tasseled armor. I suppose I wouldn't know.
What do you mean by 'their old selves'? Are you implying these monsters were once human?
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𝘐'𝘮 𝘴𝘢𝘺𝘪𝘯𝘨 𝘵𝘩𝘦𝘺 𝘸𝘦𝘳𝘦 𝘥𝘦𝘧𝘪𝘯𝘪𝘵𝘦𝘭𝘺 𝘩𝘶𝘮𝘢𝘯𝘴 𝘣𝘦𝘧𝘰𝘳𝘦. 𝘚𝘰𝘮𝘦𝘵𝘪𝘮𝘦𝘴 𝘪𝘵'𝘴 𝘢 𝘸𝘪𝘭𝘭𝘪𝘯𝘨 𝘤𝘩𝘢𝘯𝘨𝘦 𝘣𝘶𝘵 𝘰𝘵𝘩𝘦𝘳 𝘵𝘪𝘮𝘦𝘴 𝘪𝘵 𝘪𝘴𝘯'𝘵. 𝘚𝘰𝘮𝘦𝘵𝘪𝘮𝘦𝘴 𝘪𝘵'𝘴 𝘫𝘶𝘴𝘵 𝘴𝘰𝘮𝘦𝘰𝘯𝘦 𝘨𝘦𝘵𝘵𝘪𝘯𝘨 𝘪𝘯 𝘰𝘷𝘦𝘳 𝘵𝘩𝘦𝘪𝘳 𝘩𝘦𝘢𝘥 𝘰𝘳 𝘯𝘰𝘵 𝘬𝘯𝘰𝘸𝘪𝘯𝘨 𝘢𝘯𝘺 𝘣𝘦𝘵𝘵𝘦𝘳.
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